Posted by Andrew Lewis – Software program Engineer
This text is cross-published on Medium
This launch features a host of bug fixes, efficiency enhancements and new options. Learn on to search out out extra, and as all the time please take a look at the full launch notes for a complete overview of adjustments on this launch.
Playback, MediaSession and UI
ExoPlayer now helps HLS interstitials for advert insertion in HLS streams. To play these adverts utilizing ExoPlayer’s built-in playlist assist, move an HlsInterstitialsAdsLoader.AdsMediaSourceFactory because the media supply manufacturing unit when creating the participant. For extra info see the official documentation.
This launch additionally consists of experimental assist for ‘pre-warming’ decoders. With out pre-warming, transitions from one playlist merchandise to the following might not be seamless in some circumstances, for instance, we might have to change codecs, or decode some video frames to achieve the beginning place of the brand new media merchandise. With pre-warming enabled, a secondary video renderer can begin decoding the brand new media merchandise earlier, giving near-seamless transitions. You possibly can do this function out by enabling it on the DefaultRenderersFactory. We’re actively engaged on additional enhancements to the way in which we work together with decoders, together with including a ‘quick in search of mode’ so keep tuned for updates on this space.
Media3 1.6.0 introduces a brand new media3-ui-compose module that accommodates performance for constructing Compose UIs for playback. Yow will discover a reference implementation within the Media3 Compose demo and study extra in Getting began with Compose-based UI. At this level we’re offering a primary set of foundational state lessons that hyperlink to the Participant, along with some primary composable constructing blocks. You should utilize these to construct your personal custom-made UI widgets. We plan to publish default Materials-themed composables in a later launch.
Another enhancements on this launch embody: shifting system calls off the applying’s predominant thread to the background (which ought to cut back ANRs), a brand new decoder module wrapping libmpegh (for bundling object-based audio decoding in your app), and a repair for the Forged extension for apps focusing on API 34+. There are additionally fixes throughout MPEG-TS and WebVTT extraction, DRM, downloading/caching, MediaSession and extra.
Media extraction and body retrieval
The brand new MediaExtractorCompat is a drop-in alternative for the framework MediaExtractor however carried out utilizing Media3’s extractors. When you’re utilizing the Android framework MediaExtractor, think about migrating to get constant habits throughout gadgets and cut back crashes.
We have additionally added experimental assist for retrieving video frames in a brand new class ExperimentalFrameExtractor, which might act as a alternative for the MediaMetadataRetriever getFrameAtTime strategies. There are just a few advantages over the framework implementation: HDR enter is supported (by default tonemapping right down to SDR, however with the choice to supply HLG bitmaps from Android 14 onwards), Media3 results might be utilized (together with Presentation to scale the output to a desired dimension) and it runs sooner on some gadgets as a result of shifting coloration area conversion to the GPU. This is an instance of utilizing the brand new API:
val bitmap = withContext(Dispatchers.IO) { val configuration = ExperimentalFrameExtractor.Configuration .Builder() .setExtractHdrFrames(true) .construct() val frameExtractor = ExperimentalFrameExtractor( context, configuration, ) frameExtractor.setMediaItem(mediaItem, /*results*/ listOf()) val body = frameExtractor.getFrame(timestamps).await() frameExtractor.launch() body.bitmap }
Enhancing, transcoding and export
Media3 1.6.0 consists of efficiency, stability and purposeful enhancements in Transformer. Highlights embody: assist for transcoding/transmuxing Dolby Imaginative and prescient streams on gadgets that assist this format and a brand new MediaProjectionAssetLoader for recording from the display screen, which you’ll be able to check out within the Transformer demo app.
Take a look at Frequent media processing operations with Jetpack Media3 Transformer for some code snippets exhibiting the right way to course of media with Transformer, and tricks to cut back latency.
This launch additionally features a new Kotlin-based demo app showcasing Media3’s video results framework. You possibly can choose from quite a lot of video results and preview them through ExoPlayer.setVideoEffects.
Get began sith Media3 1.6.0
Please get in contact through the Media3 challenge Tracker should you run into any bugs, or if in case you have questions or function requests. We sit up for listening to from you!
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